these images are images i took for reference from a park.
this image i like becouse of the different colours from the pink slate to the gray.
i like this image becouse it is a nice starting point for a tarmac texture becouse of the high resolition of the image and the dented surface.
this image i like becouse it is a flat image of a brick wall witch would easly tyle in 3ds max and has little lense distortion so it is easy to corect to make a difuse texture for a brick wall.
this image i like because of the tiny surface detail it would make a nice bump map to create a small shadow on a wall and because of the coulors it wouldnt be that hard to make it into a bump make.
i like this image because of the small deatil in the small pine tree this image could be cut so that i could make a flat plane with a alpha channel to make a realistic tree witch out any polly count.
I like this image becouse it has a diffrent coulor of brick and has alittle bit of grunge but it would be hard to tyle as it is and would need alot of work done to it to make it a good texture.
I like this image becouse it has a good depth to it and you can see the depth of the bricks this will be usefull to look at when i add a diplacement map to the dufse to make it look more reaslitic.
i like this image becouse i could take the ground with mose and then add that to walls to give it a run down look to things.
i like this image becouse it is a good starting point fo a iron clading texture i could use a rust texture on a brush to give more realisum to the image.
i like this image but it is unuseable because it would never tile but i could use this image to design a uniform texture.
i like this texture becouse it could be used to base a grass texture and make a nice realistic image.
this image i could use for a tree brack texture with out much minpulation.
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